European Union

Recommended for students who have completed the Python with Minecraft course or who know another programming language at an advanced level.

The world of Roblox is a place full of adventures, enemies, challenges, but can we learn anything here? We know the answer to this question. During the course, we create the most popular games by learning the advanced Lua programming language. Let's experience an unforgettable adventure together.

  • 14 meetings (once a week)

  • 2 x 45 min (every meeting)

  • Maximum number of students (12)


for the course $80.00


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Intro

Creating games in ROBLOX with Lua is a great proposition for students who want to explore the advanced secrets of creating games in ROBLOX using the language LUA. In each lesson, students will learn the secrets of coding in ROBLOX and become better game developers. They will become acquainted with the LUA language, which provides the opportunity to create advanced games on the ROBLOX platform. In this course students will learn modern techniques of designing and coding complex computer games. They will develop their coding skills and consolidate and expand their knowledge of basic coding issues such as variables, constants, conditional instructions, loops, methods, classes and objects. Classes for students who have completed the "Python with Minecraft" course. Upon completion of the course each participant receives a certificate of participation.

Plan of the course

The aim of the lesson will be to familiarize yourself with the Roblox Studio environment. Students will learn the basics of how to create items, objects, determine the type of material, colors, and how to modify their size and position. Each participant will prepare their own map and test by adding a player.
The aim of the classes will be to present the basic issues of Lua language. Participants will use variables to modify objects and program the explosion.
The aim of the classes will be to create an extensive track with numerous obstacles. Students will design a checkpoint system. Using a model editor they will create various stages containing static and moving obstacles. Using the LUA language, participants will program, among others, Super Jump, obstacles destroying our player and temporary ambushes.
The lesson is a continuation of previous classes.
The aim of the lesson will be to create an information board, add additional subtitles and a program that will cause our subtitles to start to rotate and another that will make our board levitate.
The aim of the lesson will be to improve the gameplay, add first aid kits and power-ups.
The aim of the lesson will be to create a store with weapons that will allow us to fight against Zombies and cash with the possibility of collecting and displaying the amount of them.
The aim of the lesson will be to create a zombie spawning system.
The goal of the lesson will be to create a car and add an object to it, which will exterminate Zombies.
The aim of the lesson will be to learn about the animations and interactions with the dummy. You will learn the basics of how to create a character's animation with interaction with an object and with the activation of the animation after each winning wave. Each participant will prepare their animation and then test it in their game and create a program to activate the animation.
The aim of the classes will be to learn the advanced secrets of the Roblox builder. We will start working on creating a Tycoon game.
The aim of the classes will be to learn the advanced secrets of the Roblox builder. We will start working on creating a Tycoon game.
The aim of the classes will be to continue working on the game Tycoon.
The aim of the classes will be to complete the Tycoon game. During the classes we will repeat the material from the semester... After the lesson, certificates of completion will be handed out.